Dear lord, it's almost done + hey AI is shit


Hi!

Human Mode is done, and bugtesting went well. There are some really cool scenes in it, and I hope you’ll all enjoy it.

I’ve got to stop myself from remaking everything over and over or else the game will never be released, so here’s a promise that I won’t touch these again.

Here’s a quick comparison featuring Nathan and a new character.


I’d also like to talk about the main differences you’ll see in Book 2. As mentioned in my previous devlog, the quality of the AI’s output is shit, which leads to bad text and a constant need for me to bring the story back on track.

AI is not good. Even if it wasn’t anti-ethical and bad for the environment, the output it makes is shit.

If it was up to the AI, the first case at the start of Book 2 would go on forever, constantly bringing in new characters with paper thin motivations, nonsensical plot beats that went nowhere, and twists that get old really fast - all with no resolution to the mystery whatsoever.

The AI does not know how to write a story. I think that’s the main takeaway from reading the original script; from the feedback I’ve received, the scenes that touched people the most and were the most memorable were the ones that were written completely by me, or had to be rewritten substentially for it to be enjoyable.

The AI can do comedy, yes, but not on purpose. It can’t follow character arcs, can’t connect mysteries and red herrings together, can’t tell characters apart.

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